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Currently on the wall

AI art generators, and the work they make possible.

A curated survey of the tools that turn a description into a picture — what each one can actually render, how a first result gets refined into something finished, and what the licence lets you do with it afterwards.

Split study Geometric — monochrome
Ink wash Tonal — abstract
Woven grid Pattern — repeat
Field in ochre and umber Generative composition — abstract
Botanical arrangement Illustration — flat colour
Horizon Landform — tonal
Line study Drawing — hatching

The collection

Four wings, hung in the order you actually work.

Coverage is organised around the decision in front of you — a single tool to judge, two to weigh against each other, a shortlist for one kind of job, or the basics of the medium. Have a quick question instead? The FAQ answers the common ones.

About this survey

An editorial gallery, not a scoreboard.

Image generators are judged badly by specifications and well by pictures. So the standards below are the ones we hold ourselves to, and they are the reason you will not find a leaderboard anywhere on this site.

We make work with the tools

Every generator we write about gets a real brief — a set of images with a shared look, a revision pass, and an export at a size you could actually print. Feature lists are checked against what comes out.

Nothing here is scored

You will not find a number out of ten on this site. A score implies a precision that pictures do not have. We describe what a tool is good at, where it falls apart, and who it suits — and leave the judgement to you.

Licences are read in full

Terms change more often than models do. Before we describe what you may do with an output, we read the current terms of the plan in question and say plainly what they cover and what they do not.

Disclosure, without influence

Some links on this site are affiliate links, and a purchase made through one may earn us a commission. No company pays for coverage, placement, or a kinder verdict, and no piece is shown to a vendor before it runs.

How we look

Three passes, the same three passes, every time.

A generator can look brilliant for one prompt and useless for a project. We work each tool through the whole arc of a piece before writing a word about it.

I

Set the brief

We start from a job rather than a prompt: a poster, a set of product scenes, an illustrated sequence. The brief stays identical across every tool so the differences that show up are the tools’ own.

II

Work the result

First outputs get pushed the way you would push them — edit a region, extend the frame, hold a character across images, upscale for print. Most of what separates these tools shows up here, not in the first render.

III

Check what you can keep

Then the unglamorous part: export quality, file formats, storage of your generations, and the licence terms that decide whether the picture can be used for anything beyond a screenshot.

Begin the tour

Start where your picture is stuck.

Whether you are chasing a style, fighting a face that keeps changing, or trying to work out whether you may sell the print — the collection is arranged so you can walk straight to that wall.